Energy, hunger and your other needs
You have five needs: energy, hunger, hygiene, mood and social. They fall over time and you fill them by eating, resting and doing things.
The five needs: energy, hunger, hygiene, mood, social
How fast they fall
Needs fall every hour, also while you are away:
| Need | Falls per hour |
|---|---|
| energy | 3 |
| hunger | 6 |
| hygiene | 5 |
| mood | 3 |
| social | 4 |
Catalog snapshot reviewed 2026-11-07. In-game conditions and bonuses can affect results; check the game before spending.
Why they matter
- A shift needs enough energy to start.
- Each need under 25 cuts your work pay and XP by 10%.
- Each need under 10 cuts it by 20%.
- However low your needs, you always get at least 40% of the normal amount.
How to fill them
For the interactive spots listing and your current eligibility, open the game. Rules and examples are explained in this article.
- Food from the Sunset Diner, the Corner Market and food stalls fills hunger. Food you carry is eaten from the Inventory.
- Sleeping in your own bed is free; a better home adds a sleep bonus.
- The Health Center is a paid shortcut; sleeping and eating at home are free, just slower.
Reviewed 2026-11-05 · Solana Life team